[Nomic] Proposal: No finality
Adam Biltcliffe
nomic-talk at srcf.ucam.org
Thu Sep 23 23:58:01 2004
On Sep 23 2004, John-Joseph Wilks wrote:
> Good point, and nice, simple plan to solve it.
> I suggest recognising them with the title 'Grand High Muck-a-Muck of the
> Kingdom', and the ability to rescind one rule, of their choice, when they
> win, requiring that this still leave the game in a winnable state.
I think we should just be careful with winning conditions, and any winning
condition which allows someone to win on the basis of score, etc., should
include a clauce causing the scores to be reset when someone wins. If we
allow wins by paradox, we should allow the winner to make any changes to
the game they desire, provided that they resolve the paradox and do not
immediately win again once the play resumes.
This is not, as yet, a formal proposal.
> And possibly creating a rule that the same player cannot win twice in
> succession, to prevent nasty looping things.
Nah. If the same player can win twice in succession for two entirely
unrelated reasons, more power to 'em.
adam