[Nomic] Proposal - timing

Jonathan David Amery nomic-talk at srcf.ucam.org
Thu Sep 23 08:32:01 2004


And the clock struck thirteen

A game action is any single change of the game state.

Game actions are atomic (that is that nothing else can occur during
one), simple (they consist of a single change to the game state) and
take an infinitesimal amount of game time.

Thus events always occur in sequence, never simultaneously.