[Nomic] Proposal: No finality

Adam Biltcliffe nomic-talk at srcf.ucam.org
Thu Sep 23 23:40:02 2004


On Sep 23 2004, Jonathan David Amery wrote:

> No finality
> 
> In the event of someone winning the game then the following occur:
> 
> a) They are recognised to have won the game.
> b) All gameplay stops, except as mandated by this rule.
> c) A new rule is created with the following text:
> ---
> 0, No fun here
> 
> It is not possible to win the game.  This rule takes precidence over
> all other rules.
> ---
> d) If it is possible for play to proceed then gameplay resumes.
> e) If it is not possible for play to proceed then the player who won
> the game may make whatever changes they wish to the rules for the
> purpose of allowing gameplay to continue; except that they may not
> change rule 0.
> f) Gameplay resumes.

This seems to be about the right spirit, but the implementation is flawed. 
Specifically, Rule 0, if created as above, would not be permitted to 
override any rules which state that it is possible to win the game, since 
it doesn't name them explicitly, and so a contradiction would be created. I 
suggest a simpler proposal along the lines of "If a player wins, they <are 
recognised in some glorious way>. Winning the game does not cause the game 
to end."

adam