[Nomic] Complete annihilation
Adam Biltcliffe
nomic-talk at srcf.ucam.org
Thu Sep 23 14:19:01 2004
On Sep 23 2004, David (Birch) wrote:
> The "complete annihilation" rule.
>
> Any voter discovering a paradox within the rules may suggest a "patch"
> under rule 2. "mutability of the rules." i.e. a rule which is put in play
> for the specific purpose of resolving this paradox by whatever means are
> necessary. This rule and the "mutability of the rules" rule override any
> and all rules causing said paradox until such a time as a valid patch is
> ratified by the other players. Should thirteen paradoxes be discovered to
> exist simultaneously, the nomic game ends, and the voters must lament
> having destroyed the universe by trying to be too clever.
I note that I've already proposed this rule, except the references are to
middle eastern politics rather than chrononauts. Also, I'm not consenting
to any rule which requires something to be ratified by all the other
players.
adam