[CST-2] Advanced Graphics

Chris North cmn26@cam.ac.uk
Sat, 1 Jun 2002 15:34:24 +0100


You have the normal wrong, although I agree with most of the other stuff 
you've written.

The normal is actually:

(-2x,2y,2z)

(calculate del(y^2+z^2-x^2))

I got a big tick for that anyway.....

-- 
Chris North
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